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Adventures Of Shirou MOD APK (Ported to Android) Download

3.1.2
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Size313.2 MB
Version3.1.2
UpdatedAug 27, 2024

Description

The Adventures of Shirou is the tale of a femboy named Shirou who has been chosen by the goddess as one of the 4 heroes and it’s now up to him to defeat the demon queen and her minions.

First off, love the gas content. It’s very rare for a game to have a good amount of it, let alone mix it with my other fetishes (expansion content mainly). I hope to see more scenes involving it in the future, especially a potential hyper fart scene if possible? Some of the farts are already bordering on hyper but I’m talking about some REAL rippers you know? Not sure if that’s still in your ballpark, but considering the levels of hyper some other fetishes go to in-game I’d love to see the gas content given the same treatment.

Mod Info?

Ported to Android

Adventures Of Shirou MOD APK Download

Second off, the sense of direction. I’m gonna be real, this game needs a quest log or some kind of objective reminder, or really anything to make it more clear what you’re doing tbh. Multiple times throughout the game I’ve felt really lost, and like I was just stumbling around aimlessly. Like for instance, when I reached the main city for the first time. I had no clue where the alchemist was, and I ended up encountering the sailor before them, resulting in me actually straight up skipping the alchemist interaction until I found them later. And once you reach the island, it really felt like I was just wandering in the dark (and not literally like you are in the cave lol). It really feels like I just coincidentally bumped into the wind temple and mansion.

Adventures Of Shirou APK + MOD

As an aside, two other sequence breaks I found besides the sailor one: if you enter the abandoned farm before encountering Sarah, she still talks to you when interacting with the cow even though I don’t even know who she is at that point. And While not necessarily a sequence break, I found the dialogue in the mansion after defeating the first ghost to be confusing, since I didn’t talk to the owner yet, meaning I had no clue why they knew they needed ten in total, or what they even needed them for, which made me feel like I yet again skipped an important conversation like I did with the alchemist.

Also, PLEASE add more fast travel points. It feels really exhausting needing to backtrack between the island, the city, and Sarah’s hometown. A fast travel point at the island forest, the red light district, and Sarah’s hometown would do wonders for cutting down time spent walking between locations.

As for random encounters: to be blunt, I do not believe they have a place in this game, at least in its current state. I already commented on how tedious it is walking between locations, and the random encounters really didn’t help once I started fighting them. I understand they’re there for you to grind, but the game is so easy that I never really felt the need for that (not a complaint btw, I dislike it when a porn game is genuinely tough since it feels annoying needing to actually work hard to get to the juicy stuff), and other than the slimes I don’t think any of the monsters drop stuff that you actually need? So as it stands, the random encounters simply feel like they’re there to waste your time. If you need to keep them in for resource, exp, and money farming, maybe just have one room per area that can be the designated “farming room?” Or maybe have an item that just disables random encounters temporarily when equipped (maybe there already is something like that which I’ve simply missed, in which case my bad lol).

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